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3DS Max Fireball!

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3DS Max Fireball! Empty 3DS Max Fireball!

Post  Crottster Sat May 23, 2009 5:15 am

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Post  Rybesy Sat May 23, 2009 1:43 pm

That's pretty darn cool, Tom.
Especially liked the part where it bounced, that must have taken a while to do.
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Post  Crottster Thu Jun 25, 2009 2:47 am

Nope, I just used 3DS Max reactor to simulate the sphere bouncing. I just ran it through the FumeFX simulation and set up the render and I was done pretty much. It's really simple and easy to do.
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Post  Rybesy Thu Jun 25, 2009 9:38 am

Still looks cool Very Happy
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