3DS Max Fireball!
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Re: 3DS Max Fireball!
That's pretty darn cool, Tom.
Especially liked the part where it bounced, that must have taken a while to do.
Especially liked the part where it bounced, that must have taken a while to do.
Re: 3DS Max Fireball!
Nope, I just used 3DS Max reactor to simulate the sphere bouncing. I just ran it through the FumeFX simulation and set up the render and I was done pretty much. It's really simple and easy to do.
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